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Song Title

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    Final Fantasy: Mystic Quest - Battle 1

    SMW Music → Final Fantasy: Mystic Quest - Battle 1

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    Submission Details

    Name: Final Fantasy: Mystic Quest - Battle 1
    Author: Beruga1990
    Added:
    Insert Size: 0x0CE8 bytes
    Type: Song
    Sample Usage: Many
    Source: Port
    Duration: 1:01
    Featured: No
    Description: Final Fantasy: Mystic Quest has one of the best soundtracks from SNES games in my opinion, although I really like the original samples from the game. That's why I ported the original Battletheme 1.

    Here a special thanks to "Vitor Vilela" for his "SPCtoMML" tool, with which the conversion of the SPC to MML worked very well.

    Edited: $EE commands removed - thanks to brickblock369 for the tip
    Tags: boss castle chase dark final fire industrial mountain
    Comments: 2 (jump to comments)
    Rating:
    0.0 (0 ratings)
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    Download 73.19 KiB | 212 downloads ▶   Play SPC

    Comments (2)

    Beruga1990 Author Link
    Originally posted by brickblock369
    We don't accept SPCtoMML ports that haven't been fixed and optimized. This contains a bunch of excessive $EE commands and slightly inconsistent note timings off by a few ticks (when slowing the SPC down the mild desyncs would be noticeable), which is typical of a raw SPCtoMML export, and the inconsistent note timings make way less room for optimization, too.


    So actually I have made optimizations in the txt file. You can convert the original SPC to a MML, then you see what I have changed everything. So I tested the desync by making the SPC faster or slower, but I didn't notice any desyncs. I took out the $EE commands first, but then all sounds are completely wrong. Maybe you have a tip with what I should replace the $EE commands.
    brickblock369 Link
    We don't accept SPCtoMML ports that haven't been fixed and optimized. This contains a bunch of excessive $EE commands and slightly inconsistent note timings off by a few ticks (when slowing the SPC down the mild desyncs would be noticeable), which is typical of a raw SPCtoMML export, and the inconsistent note timings make way less room for optimization, too.