A strange force has shattered your world, plunging it into chaos. So apparently, you have to do challenging jumps to save your home.
Mostly Vanilla with a hint of chocolate
2 Boss fights
Version 1.1 updates/fixes:
Adjusted tightness/blindness that caused unintended difficulty
Bonus stars have been patched out
Several "trolls" have been removed
I would like to clarify, this update was not made because I felt pressured or bullied in anyway. This is a more accurate representation of my vision. I would like to express from the bottom of my heart love and thanks for the positive messages I received from the people who played the original version. All that being said, if you would like to play the original version just message me.
A HUGE thanks to Jikurein, Xamexer, Djief, Brakkie, and the SMWC community for the endless amount of help.
This hack is even more of a masterpiece after updating to 1.1. I think as a tester I got used to things too much but the removal of some of the tight setups makes things flow way better than before. This HAS to be a contender for best first hack ever.
V1.0 gang here this hack is a banger. The difficulty hovers around entry-intermediate for a large part, with some of the later levels becoming more traditional intermediate. The focus is solid platforming, with Riff 2 (lite) vibes.
The overwhelming majority of v1.0 is gold, with only a few messy spots (mostly spawn and unclear-setup related) - that stood out simply because the hack as a whole is so well polished.
Did anybody else
drop-kick shell jump
in the 2nd section of The Bilrost, rather than suffer that disco shell bounce