Name: | Custom Super Koopas + Disassembly |
Author: | RussianMan |
Added: | |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | Yes |
Includes GFX: | No |
Description: | This is a disassembly of sprites 71-73 in SMW - Super Koopa, red cape, swoop, Super Koopa, yellow cape, swoop and Super Koopa, feather/yellow cape, respectively. Also comes with custom variant with some customizations, such as: -Customizable koopa and cape colors -Feather for both grounded and swooping koopas (with colored koopa drop) -Ridable variant (Requested by Lightning) -Enable collision for super koopas. |
Tags: | cape enemy koopa lorom sa-1 super koopa |
Comments: | 7 (jump to comments) |
Rating: |
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16.68 KiB | 442 downloads
Comments (7)
• Lunar Magic 3.31
• SA-1 Pack v1.40
• PIXI v1.32
• Snes9x v1.60
• bsnes v115
Works as intended, so, accepted.
RussianMan As in, it is based on acceleration similar to yellow disco shell, but vertically instead of horizontally. The user can modify the acceleration values of course. If the koopa ends up going “past” the player (facing away from the player), it will fly straight.
yes, I forgot defines, please redownload
not sure how that would look like.