Views: 959,233,373
11 users online:  Bench-kun, DaHitmenGuy, DareDevil96, drkrdnk, Hatsune Blake, melvin_r, Miscalc, slakkmichael, SuperToad, TheBourgyman, UTF - Guests: 91 - Bots: 104 Users: 53,118 (2,242 active)
Latest: Maruyamq
Tip: Apply the Counterbreak UberASM form to reset your powerup/Yoshi status in order to avoid bringing them over from previous levels.
Not logged in.
Details for Flame Left by Hopping Flame
SMW Sprites - Flame Left by Hopping Flame Link - Show random
File Name: Flame Left by Hopping Flame
Authors: RussianMan
Tool: PIXI
Type: Extended
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: This is a disassembly of extended sprite 03 in SMW, Flame Left by Hopping Flame.

Credit is unecessary.
Tags: fire, flame, lorom, sa-1
Rating: No rating
Download: Download - 1.86 KiB
Moderated with:
  • Lunar Magic v3.31
  • SA-1 Pack v1.40
  • PIXI v1.32
  • BSNES v115
During my moderation, I noticed that the flame had a bug in which it could randomly spawn blue. This has now been fixed and the sprite has now been approved.
Posted by:  MarioFanGamer - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2022 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy
  • sm64romhacks