Name: | Purgatory |
Author: | Fyre150 |
Added: | |
Version History: | View |
Demo: | No |
Featured: | No |
Length: | 21 exit(s) |
Type: | Kaizo: Intermediate |
Description: | "The afterlife welcomes you with a path to Paradise." This is Purgatory: an amalgamation of my video game inspirations, presented as a modern kaizo hack. It seems Mario has met an unfortunate end, finding himself at the foot of Mount Purgatory. The only way to escape is to brave the climb and ascend beyond the apex to reach Paradise. This hack features: - 21 exits of pure platforming, primarily (there's very little item usage). - A variety of custom palettes and backgrounds (with mostly vanilla assets). - Secret message boxes to find throughout. - The typical list of QoL patches. - Fake HDMA :) With this being my first hack, I had two goals: firstly, to teach myself to play and design kaizo; and secondly, to create a collection of levels that I found to be fun and challenging. To those that gave me any feedback, to those that helped me directly, and -- of course -- to my wonderful playtesters: there are no words to express how grateful I am. This hack would not be the same without everyone's efforts, comments, and collective reassurance. Thank you all, truly. To those who will embark on the journey to Paradise: I wish you good luck and I hope you enjoy it. Persevere. v1.1 changes: - See the Changelog file for details. |
Tags: | asm fake hdma less exgfx music |
Comments: | 34 (jump to comments) |
Rating: |
Download
1.72 MiB | 3,307 downloads
Comments (34)
While I'm extremely proud and happy to have completed Purgatory, I am also saddened by the fact that I will never be able to play it again for the first time.
A special thank to @Fyre150 for having created this work of art.
The final level makes us relive in ethereal fashion the themes we encountered throughout the game. As the game suggests, you'll soar to salvation upon finishing it (I can vouch for that.)
Few end screens have resonated so deeply with me since I started playing video games about 35 years ago.
This game was a real challenge for me, but each section that I earned was highly satisfying and I quickly became addicted to the endorphin rushes I was getting after getting clears. I started several levels thinking I didn't have what it took to complete them, but the game taught me to double-down on my patience and resilience. Completing a level in this context is a FIERY feeling (see what I did there).
Some levels that deserve to be highlighted:
- Pricky Climb: a skytree with a twist! So much fun to play. Unlike others, I was able to appreciate the wall nipples.
- Jump In Altitude: probably one of the hardest/technical levels I've beaten so far. Jank slopes sure will make you curse. But overcoming them feels real good!
- Chocolate Disco: the level that took me the longest to beat, a big 4h30~ish astiche to finish a single level, ultra-difficult, ultra-technical for me, really came close to giving up everything several times. I came out of that level a definitively better disco-shell rider. Thanks Fyre.
- Supercool Fusion: super technical, ice physics, item-swimming, probably my favorite level of the whole hack. Love the on/off ice/water switch idea. On par with...
- Woodland Tango: lots of fun with Rex. The exit secret of this level is stupidly fun. Such a good level. Chef's kiss.
I could talk for hours on how intelligently designed this hack is, how each level is thought out and fine-tuned, or how I adored the fact that it was 99% pure platforming, or how the overworlds are full of magnificient small details... Really I could. So yeah, tl;dr : a major league hack. Play it.
lbck
Incredible hack, the aesthetics and level design are off the charts.
Favorite level is a toss up between
Amazing work FYRE! Excited to see what you make next
This hack relies heavily on 'gotta go fast' design difficulty, and so lends to plenty of spaghetti. As such, a 12 hour clear time for me - while still entertaining throughout.
Too much lore, I can't read
10/10 I am loremaster now.
(Also fantastic first hack, one of the best this year, especially from a new creator!)
Too much lore, I can't read