Ever wanted a kirby-styled block remover/changer gimmick in your hack? Well now you can! If the player triggers the bomb block, it will spawn a custom sprite that wipes out all the adjacent blocks one by one (on each explosion). See the readme for more info.
the animated image below was made by me using licecap.
UPDATE: Fixed a buoyancy glitch. Address $019138 affects the sprite's interaction, causing strange teleportation when it shouldn't be (like destroying 1 block above the explosion).
The blocks along with the sprite which has been converted to Pixi are now Sa-1 hybrid.
A simple update to a pretty cool set of resources even if the code is somewhat old and has got some artefacts (e.g. preserving $0F when not needed). I'd also argue that the blocks should be controlled by a single sprite aside from the triggers but that one is an entirely different topic.
Edit: Also changed the title to Kirby Bomb Blocks. It used to be named "Bomb blocks (from the kirby series)" but a shorter name with proper capitalisation is preferred.