Banner
Views: 959,044,334
Time:
8 users online:  Devazure, Faro, Gamet2004, Mirann, pakkie, Renhoek, S.U, UTF - Guests: 38 - Bots: 94 Users: 53,111 (2,248 active)
Latest: I43OBF
Tip: Use this patch to fix the bug where editing the upper right 8x8 tile of the sideways walking Koopa Troopa in GFX01 makes the coin sparkles look glitchy.
Not logged in.
Details for No Downward Swim When Carrying an Item
UberASM Repository - No Downward Swim When Carrying an Item Link - Show random
File Name: No Downward Swim When Carrying an Item
Added:
Authors: RussianMan
Type: Level, Game Mode
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This uberasm code simply disables downward swimming when carrying an item.

Credit is unecessary. Requested by buckaroodle610.
Tags: carrying, item, lorom, sa-1, water
Rating: No rating
Download: Download - 612 bytes
16 downloads
Screenshots
Image
MarkAlarm
Moderated with:
- Lunar Magic 3.31
- UberASMTool 1.4
- SA-1 Pack 1.40 (also tested without)
- Snes9x v1.60, bsnes-plus v05

Works as intended. There's a note in the ASM file that I'll point out here as well, but if you jump into water from above and hold down, you'll get one frame of downward swim before the code begins working as it should. Nothing can really be done about that, so it's still accepted.
Posted by:  MarkAlarm - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2022 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks