A semisolid platform that starts moving in a certain direction when Mario steps on it, and then it changes direction every time Mario steps on it again. The current direction is shown by an arrow in the center of the platform. It doesn't interact with other sprites or with objects.
Optionally, you can set a timer that activates when the platform starts moving and makes the platform disappear when it reaches 0.
Some properties can be changed in the asm file (speed, order in which the directions change) while the timer is set by the "extension" field in the sprite insertion dialog.
More information can be found in the asm file.
Ice Man Edit for v1.1:
Now supports various initial directions to start with relying on extra byte 1 instead of going to the right only!
Fixed JSON to set the hitbox correctly (it used to be the same for all platforms regardless the size), added sprite display in Lunar Magic (doesn't handle direction, though), added pacifist tag.
The only thing I don't like is that 0 is an invalid input. Other then that, the inclusion of extra bytes to set the direction is a nice update.
I don't see why the new screenshot was added, since as far as I'm aware it doesn't show anything the other ones don't and the graphics in it aren't included either.
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