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Details for No-Yoshi Intro Block
Waiting SMW Blocks - No-Yoshi Intro Block Link - Show random
File Name: No-Yoshi Intro Block
Submitted: by Anas
Authors: Anas
Act As: 25
Includes GFX: No
Description: This block enables the no-Yoshi intro upon touching it. Important conditions are inside the .asm file. Thanks to Zeldara109 for the original code and Yoshifanatic for info related to the 'mounting off Yoshi' animation!
Tags: no intro, yoshi
Rating: No rating
Download: Download - 1.27 KiB
17 downloads
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Anas
Originally posted by Anas
You know what, I couldn't figure it out. As I await a good solution, the simplest and best workaround I can recommend you is to make your midway entrance the same as the main one in the no-Yoshi intro level.


On second thought, this workaround is misleading. As we speak, I'm trying to figure out a correct workaround.
Posted by: Anas - | Link
KaidenThelens
This is amazing! I can finally make levels with No Yoshi entrances with custom gfx! #smw{^_^}
Posted by: KaidenThelens - | Link
Anas
Originally posted by SimFan96
Does this mean No Yoshi entrances with custom gfx?!

If so, that's amazing!

Fantastic work on this block!


Yep! Just keep in mind the workaround I mentioned and you'll be fine!
Posted by: Anas - | Link
SimFan96
Does this mean No Yoshi entrances with custom gfx?!

If so, that's amazing!

Fantastic work on this block!
Posted by: SimFan96 - | Link
Anas
You know what, I couldn't figure it out. As I await a good solution, the simplest and best workaround I can recommend you is to make your midway entrance the same as the main one in the no-Yoshi intro level.
Posted by: Anas - | Link
Anas
Originally posted by ModernKiwi
this doesn't have anything to do with the block itself, but that level looks cool af

Late, but thanks. I wanted to use a basic demo level but didn't bother so I chose this instead.

Originally posted by Ayami
This is cool but sadly it has the same issue when using it with midpoints: you can still enter the level with a Yoshi carried from another level.


Oof, I did not realize this... :( I'll see what I can do.
Posted by: Anas - | Link
Ayami
This is cool but sadly it has the same issue when using it with midpoints: you can still enter the level with a Yoshi carried from another level.
Posted by:  Ayami - | Link
ModernKiwi
this doesn't have anything to do with the block itself, but that level looks cool af
Posted by: ModernKiwi - | Link

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