I've been working on this hack for six months. This hack does not use quality of life patches, also note that this hack might not be for everyone, things such as RNG and tricks similar to the Kaizo trilogy are used.
Back in 2007 T.Takemoto made Kaizo Mario World as a challenge for his friend R.Kiba, over time it gained popularity as two more sequels came out and even gained it's own genre under "Kaizo" name, which birthed many hacks such as GPW2,Invictus,Storks, and many more, I hoped to have captured the same feeling as the kaizo series.
This hack successfully pays homage to the original Takemoto trilogy. Even though it's called "Kaizo 3 Style", it draws just as much influence from Kaizo 2. Like the Takemoto games, this hack features inventive vanilla obstacles along with mean-spirited bullshit.
The first level does the best job of capturing the essence of Takemoto's design while still being its own unique thing. Some other levels suffer from being overly derivative, feeling more like remakes with different obstacles. The textboxes and cryptic level titles are a delight and help put the player in the mindset of the old games.
The only real issue I had with the execution is the wild variation in difficulty. There's a level in here that I one-shot. The final boss was also a disappointing one-shot, very unlike Kaizo 3. This would be okay if the hack was easy generally, but other levels took me well over an hour. In the level Waitomo, I think I spent 90 minutes on the first section, and less than five on the second. Difficulty is subjective, and Takemoto himself never had a balanced curve through his hacks, but this seemed particularly all over the place.
That said, I ended up enjoying your hack more than I ever enjoyed the Takemoto games. Being easier probably helps with that. Nice work.