Language…
9 users online: anonimzwx, autisticsceptile1993, kaizo4life,  patcdr, Retro Master HD, RZRider, Scags, soritotito88, Xulon - Guests: 118 - Bots: 91
Users: 68,458 (2,270 active)
Latest user: GlitterBerri

Muncher Bridge

SMW Sprites → Muncher Bridge

Submission Details

Name: Muncher Bridge
Author: Abdu
Added:
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is a turn block bridge, except with munchers instead of blocks. So it hurts.
Make sure to check out the asm file for customization options.
Requested by Romano338.
Tags: bridge hurt block lorom muncher sa-1 turnblock
Comments: 4 (jump to comments)
Rating:
0.0 (0 ratings)
No rating
Download 5.91 KiB | 589 downloads

Screenshots

Comments (4)

 MarioFanGamer Link
Added lorom and sa-1 tags.

By the way, it would be nice if the customisations were all put in a single extra byte or at least, two bytes since currently, you're using three binary settings in three bytes (extra bit, which I count here as a whole byte + two extra bytes).
ninj Link
floating munchers are now canon#smrpg{sick}
 MarkAlarm Link
Moderated with:
- Lunar Magic 3.31
- PIXI 1.32
- SA-1 Pack 1.40 (also tested without)
- Snes9x v1.60, bsnes-plus v05

This is definitely an extending bridge that hurts you. For real, it's a nice twist on the existing sprite and the options all appear to work as intended. The only bug worth noting is an issue with the original extending bridge sprite, where if you do a crouch jump into it (and in the case of the hurting bridge, you have to damage boost), you get warped to the end of the bridge instantly. Some may find this useful, others may not, but since it's a problem with the original sprite it's still being accepted.
BabaYegha Link
now we can have floating munchers officially #smrpg{cool}