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Kun (Beta Sprite)

SMW Sprites → Kun (Beta Sprite)

Submission Details

Name: Kun (Beta Sprite)
Author: JamesD28
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is an interpretation of the scrapped beta sprite known as "Kun" (one-chr-kun.OBJ) from the July 2020 SMW gigaleak. This odd little creature can either move back and forth, or follow ground, walls and ceilings like a Spike Top, and when touched, can disappear in a puff of smoke and knock the player back. It can also hurt the player when touched, or not interact at all and act as a little background buddy.

See the .asm file for usage notes and customization options.

Overwrites four 8x8 tiles (the Note Block bounce sprite by default) in SP3.

Requested by RollingRigatonis.


Edited during moderation to allow the hurt variety to knock Mario off Yoshi instead of hurting him.
Tags: beta lorom sa-1 wall-following
Comments: 3 (jump to comments)
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Comments (3)

 Fernap Link
Tested with:
- Lunar Magic 3.31
- SA-1 Pack 1.40
- Snes9x 1.60, Bsnes-plus 05
- Pixi 1.32

Very cute little sprite. A few little oddities that came up during testing worth keeping in mind:

- Mario is not immune to the knockback effect when invulnerable (either star powerup or iframes)
- It can be eaten by (adult or baby) Yoshi by default, but it's difficult to accomplish due to its low hitbox
- And probably most importantly, due to the ground-following code this uses, it will not work correctly on slopes (odd things will happen after falling off 1F0 tiles as well), so you'll want to avoid using these in any such areas
simon.caio Link
this has a lot of possibilities and is cute!
Final Theory Link