|Name:||Level Progress Bar v1.01|
|Description:||This is a combination of UberASM + Sprite, that will draw a bar to the screen which shows Mario's completion of the level as his position relative to the end screen edge. It works for horizontal levels of any size, and vertical levels. You can apply it globally, or make it specific to certain levels. You can also customize the screen position, and where in SP1/SP2/SP3/SP4 the graphics are placed. See the README for information, installation instructions and usage notes.
- Moved the GM13 code to GM12 to fix a graphical bug in Mode 7 Koopa Kid fights.
v1: Initial Release.
|Tags:||game mode hud level lorom maxtile progress sa-1 sprite sprite tile|
|Comments:||2 (jump to comments)|
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