Tip: Make sure that ALL exit-enabled pipes, doors, etc. have a screen exit defined, or they'll take you to Level 0, the "endless" bonus game. Unless Start+Select is enabled, the only way out of it is to reset the game.
Klug: This took longer than I expected, and I'm not certain when I'll do another from Neo Geo games. I'd still like to someday. Thanks.
Dark Mario Bros: I noticed the same about the pitch, but this was the closest I could get to without sounding strange. The official SNES version accomplished it by using 3 channels for the main melody (which was condensed into 2 in this port) and adding a huge echo effect, but within ARAM it was not feasible. I'll try touching it up if possible.