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Details for Sprites Are 1derful
Super Mario World Hacks - Sprites Are 1derful Link - Show random
File Name: Sprites Are 1derful
Version History: View
Authors: NewPointless
Demo: No
Featured: No
Length: 96 exit(s)
Type: Kaizo: Intermediate, Standard: Very Hard
Description: "Sprite spam"

No term invokes more contempt. It's artificial difficulty. It's lazy. It's uninspired. Or so they say. And now... it's what this hack is about.

I've been interested in making a vanilla edit hack for a long time, but I wanted an old school style of level design that became lost or forbidden. When I saw "The New Mario World" by OnlineVideoSurfer, I fell in love. I would make a sprite spam hack.

What good is there in sprite spam, anyway? Because it will challenge your perception, prediction, and reaction like never before. It's a different challenge on every attempt, for every strat, for every player.

It's not entirely fair, especially when generators are involved, but I think it's more fair than people give it credit for. The only consolation I can give is that I never save stated through my levels.

Some other characteristics:

Vanilla edit levels.
Uses SA-1 and dynamic spriteset system.
Lightly decheesed.
Contains kaizo and non-kaizo.
Tags: asm, music, sa-1, vanilla
Rating: 4.7 (Votes: 3)
Download: Download - 930.04 KiB
I wish it had stuck to vanilla sprites only to keep a more consistent vanilla feel to the gameplay. A test of how well the player knows how the vanilla sprites act, if you get the idea.
Posted by: P-Tux7 - | Link
Yeah, naturally people have their least favorite worlds. I felt like a 96 exit hack that takes skilled players 10-20 hours to beat deserves, even demands, exploration of a wide variety of styles and ideas.
Posted by: NewPointless - | Link
This hack is some of the most fun I've had playing standard.

A must play as far as I'm concerned.
Posted by: nobletofu - | Link
Originally posted by Panther-T
I didn't have slowdown in every level, meaning the levels were playable. 0/5!!!

But you didn't not have slowdown in all the levels. #smrpg{sick}
Posted by: NewPointless - | Link
I didn't have slowdown in every level, meaning the levels were playable. 0/5!!!
Posted by: Panther-T - | Link
A very fun hack, and I especially respect the creator for trying to make a bad sounding idea like "sprite spam" work so well. There's also a lot of options in this hack's overall design, so I think it could be a super cool speedrun.
Posted by: OnlySpaghettiCode - | Link
your Hacks are waird
Posted by: Mohamad20ZX - | Link

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