Banner
Views: 784,335,604
Time:
9 users online: Hiro-sofT,  KKevinM, Mikosama, orka-bln, PokerFace,  Shiny Ninetales, snaker96,  tcdw, Yurisphyxia - Guests: 16 - Bots: 201 Users: 41,021 (1,553 active)
Latest: RainyParticle
Tip: Read all of the tips by looking here.Not logged in.
Details for Overworld
SMW Graphics - Overworld
File Name: Overworld
Added:
Authors: Pikerchu13
Type: Original
Purpose: Overworld
Description: I honestly have no idea what on Earth to name this. I made this tileset for the Overworld contest we had a while ago and never really uploaded it because I forgot to. Well, this tileset has a lot of graphics in it, and they're essentially made to make the most out of your palettes, so go nuts with the colors.
Tags: desert, grassland, mushroom
Download: Download - 165.45 KiB
1,390 downloads
Screenshots
Previous 
 Next
Hasuke
The patch is corrupt or are my roms pretty much cursed to be unpatchable?
Posted by: Hasuke - | Link
KDJewl
If I use these graphics in my own ROM, either re-numbered or using the same numbers as you (ExGFX 80, 81, etc), I can't get the FG3 to work properly...I use the same ExGFX file as your example, and all it does is screw up the main overworld tiles. If I switch it to ExGFX84, it loads the main tiles correct but then it doesn't change the castle/fortress/pipe/etc graphics...Can anyone help me get this to work? I'd much prefer to use this overworld than any other...
Posted by: KDJewl - | Link
GreenHammerBro
One word: gorgeous, I live the grass textures.
Posted by: GreenHammerBro - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2019 - SMW Central
Legal Information - Privacy Policy - Link To Us


Total queries: 7

Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Talkhaus
  • SMBX Community
  • GTx0
  • Super Luigi Bros
  • ROMhacking.net
  • MFGG
  • Gaming Reinvented