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Details for Climbing Net Door on Subscreen Boundary Fix
SMW Patches - Climbing Net Door on Subscreen Boundary Fix Link - Show random
File Name: Climbing Net Door on Subscreen Boundary Fix
Authors: Kevin
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: This patch fixes the issue where net doors won't work properly when placed on a screen/subscreen boundary (some tiles won't be erased and restored when the door revolves).

Note that when a net is placed on a boundary, it will be more likely to cause blank overflows (for example, black bars on top of the screen).
If this happens, try patching my Lunar Magic VRAM Optimization patch.

Since the original routine is completely rewritten, some ROM space is left unused (48 bytes at $00C39F) and you can use it for other patches.
Tags: lorom, net, sa-1, vram
Download: Download - 1.24 KiB
Moderated with:
  • Lunar Magic v3.31
  • SA-1 Pack v1.40
  • Asar v1.81
  • BSNES v115
During moderation, I noticed that nets still broke at odd to even subscreen due to some minor oversights in the patch. This bug has been recently fixed. Either way, it definitively does what is described, though you obviously should use the VRAM optimisations patch as mentioned in the description.
Posted by:  MarioFanGamer - | Link
Posted by: syogayaki - | Link

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