Banner
Views: 992,889,408
Time:
9 users online: 7 up, ageVerrly, CONLUSH666, Infinity, Jordan, Neidave,  patcdr, RichardDS90, yoshi9429 - Guests: 48 - Bots: 117 Users: 54,455 (2,087 active)
Latest: vampirelich
Tip: Keep in mind that capes often allow players to break or skip levels, such as by flying over them!
Not logged in.
Details for Super Mario Maker: P-Switch
SMW Sprites - Super Mario Maker: P-Switch Link - Show random
File Name: Super Mario Maker: P-Switch
Added:
Authors: westslasher2
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is a remake of the p-switch sprite from Super Mario Maker. These p-switches essentially act as a sort-of carryable platform that can disappear after a short period of time.
Additionally you can also make changes to some of the interactions and physics of this sprite.

Note: Separate graphics are used for the p-switches so that you can tell the difference between the vanilla version and the ones from Mario Maker.
Tags: carryable, item, p-switch, sa-1
Rating: No rating
Download: Download - 7.65 KiB
113 downloads
Screenshots
Previous 
 Next
westslasher2
Originally posted by solgaleo35
Is the Y for Yump?

Yep! #smrpg{y} The switch uses Super Mario World styled graphics so you can also have silver p-switches as shown in the GIFs.
Posted by: westslasher2 - | Link
solgaleo35
Is the Y for Yump?
Posted by: solgaleo35 - | Link
MarkAlarm
Moderated with:
- Lunar Magic 3.31
- PIXI 1.32
- SA-1 Pack 1.40 (also tested without)
- Snes9x v1.60, bsnes-plus v05

As far as I remember these sprites from my SMM days, they feel about as good as they're gonna get for an SMW implementation. Nice features and ease of customization, especially for a held sprite. Only things that had to be changed upon submission were two instances of WDM #$xx (which crashes on the SNES Classic).
Posted by: MarkAlarm - | Link
westslasher2
Originally posted by Gulaschko
What a great Sprite!
One thing: You can actually easily glitch the P-Switch into the other side of a wall:

I dont know if it is meant to be like that.


Thanks for the info! The wall interactions are similar to how they work in the vanilla game, but I fixed that glitch now. #smrpg{y}
Posted by: westslasher2 - | Link
Gulaschko
What a great Sprite!
One thing: You can actually easily glitch the P-Switch into the other side of a wall:

I dont know if it is meant to be like that.
Posted by: Gulaschko - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2022 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks