Banner
Views: 959,038,678
Time:
9 users online: Abdu, Bad luck man, Djief, Dr.Moe, Hwailaluta, Infinity, monkey03297,  RussianMan, SF - The Dark Warrior - Guests: 43 - Bots: 77 Users: 53,111 (2,249 active)
Latest: I43OBF
Tip: The lowest row of 16x16 tiles in a level do not appear, unless the "Allow viewing full bottom row of tiles" box is checked in the #lm{MARIO69} menu. Be mindful of this when designing levels!
Not logged in.
Details for Pinocchio (32X) - Level 1
SMW Graphics - Pinocchio (32X) - Level 1 Link - Show random
File Name: Pinocchio (32X) - Level 1
Added:
Authors: Brutapode89
Type: Ripped
Purpose: Background
Slots Used: BG1, BG2, BG3, FG1, FG2
Palette Row(s) Used: 0, 1, 3
Description: Ripped from the Level 1 in the 32X version of Pinocchio like prototype. This rip was part of my C3 Graphic Ripping Showcase.
Tags: mountain, sky, town
Download: Download - 13.39 KiB
3 downloads
Screenshots
Previous 
 Next
Ayami
Very wasteful background I must say, but I've worked with high backgrounds so I understand your palette/tiles choices.

Personally, I like it a lot, feels really refreshing compared to the SNES version. Sure an interesting prototype (which I didn't even know it existed before this) to check.
Posted by:  Ayami - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2022 - SMW Central
Legal Information - Privacy Policy - Link To Us


Menu

Follow Us On

  • YouTube
  • Twitch
  • Twitter

Affiliates

  • Super Mario Bros. X Community
  • ROMhacking.net
  • Mario Fan Games Galaxy
  • sm64romhacks