|Requires Free Space:||No|
|Description:||This is a minor patch that slightly modifies some code near the 'Kill Mario' routine at $00F606 to do the following:
1) Remove the STZ to $188A at the tail end of the routine (which is normally cleared during powering down and upon dying), allowing it to be used as proper intra-level freeram, and
2) Adds a couple defines to allow storing zero to a different ram address on death (but not on powerdown) if desired. By default, the patch will disable vertical scrolling to more efficiently replicate this uberasm.
|Tags:||death free ram lorom powerdown sa-1|
|Comments:||1 (jump to comments)|
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