Name: | Cape Wall and Spin Fly Fix |
Authors: | Alcaro, HammerBrother |
Added: | |
Version History: | View |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | Yes |
Featured: | No |
Description: | Fixes the glitch where you can cape spin while wall running, which in rare cases can cause unintended behaviour. GHB edit: now also fixes a bug that the player can perform a cape spin while flying (which can "Turn around while flying"), since the hijack is located before the "perform cape spin" routine. Also converted to sa-1 hybrid. If you only want one of these effect, just set one of the first two defines to zero. Setting both to zero will remove the patch from the ROM. |
Tags: | cape cape spin lorom sa-1 |
Comments: | 8 (jump to comments) |
Download
25.53 KiB | 403 downloads
Comments (8)
- Lunar Magic 3.31
- SA-1 Pack 1.40
- Snes9x 1.60, Bsnes-plus 05
- Asar 1.81
Notes:
Handy update, the unpatch option is a nice addition, accepted.
It's mostly the same patch, just made it possible to toggle which fix to apply per defines instead of adding a semicolon somewhere in the patch. Heck, didn't you update it last time to add a check for cape flying?
I edited the description so people know that disabling one of the two features is easily done.
Usually, I'd say to have it as two seperate patches but seeing as the difference is really only 1-2 ORA lines and on the same hijack no less, I feel like it would be a waste to make 2 patches out of this.
Edit: now tells the truth.