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Magikoopa Wand Fix

SMW Patches → Magikoopa Wand Fix

Submission Details

Name: Magikoopa Wand Fix
Author: HammerBrother
Added:
Tool: Asar
Requires Free Space: Yes
Bug Fix: Yes
Featured: No
Description: Fixes a graphical bug that if there's vertical scrolling and the Magikoopa happens to be offscreen vertically, its wand graphic will wrap the screen (a glitch that only happens during hacking, vanilla SMW never had magikoopa in vertical scrolling levels).

Interestingly enough, this graphic does not use the get_draw_info subroutine to obtain the OAM index.
Tags: lorom magikoopa sa-1
Comments: 3 (jump to comments)
Download 672 bytes | 188 downloads

Screenshots

Comments (3)

Brutapode89 Link
This patch not fix wands of custom Magikoopas like Fire Magikoopa, Stationary Magikoopa, Tricky Magikoopa, etc...
 MarioFanGamer Link
That GIF is quite interestingly made with the arrow at the final frame.
 Fernap Link
Tested with:
- Lunar Magic 3.31
- SA-1 Pack 1.40
- Snes9x 1.60, Bsnes-plus 05
- Asar 1.81

Notes:
- Cleared out unused sprite table defines from the patch file for readability sake
- Added a !bank on the jump back
- I'll note that saving/restoring $00-01 shouldn't be necessary since the sprite routine is returning immediately after this, but I didn't remove that
- Otherwise, everything looks okay, and it works as intended, so accepted. Certainly nice to have a fix for this little graphical glitch.