Name: | Magikoopa Wand Fix |
Author: | HammerBrother |
Added: | |
Tool: | Asar |
Requires Free Space: | Yes |
Bug Fix: | Yes |
Featured: | No |
Description: | Fixes a graphical bug that if there's vertical scrolling and the Magikoopa happens to be offscreen vertically, its wand graphic will wrap the screen (a glitch that only happens during hacking, vanilla SMW never had magikoopa in vertical scrolling levels). Interestingly enough, this graphic does not use the get_draw_info subroutine to obtain the OAM index. |
Tags: | lorom magikoopa sa-1 |
Comments: | 3 (jump to comments) |
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672 bytes | 188 downloads
Comments (3)
- Lunar Magic 3.31
- SA-1 Pack 1.40
- Snes9x 1.60, Bsnes-plus 05
- Asar 1.81
Notes:
- Cleared out unused sprite table defines from the patch file for readability sake
- Added a
!bank
on the jump back- I'll note that saving/restoring $00-01 shouldn't be necessary since the sprite routine is returning immediately after this, but I didn't remove that
- Otherwise, everything looks okay, and it works as intended, so accepted. Certainly nice to have a fix for this little graphical glitch.