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Super Mario World 2: Yoshi's Island - Story Cutscene & Ending Border

SMW Graphics → Super Mario World 2: Yoshi's Island - Story Cutscene & Ending Border

Submission Details

Name: Super Mario World 2: Yoshi's Island - Story Cutscene & Ending Border
Author: Ayami
Added:
Type: Ripped
Purpose: Layer 3
Slots Used: LG4
Palette Row(s) Used: 0, 1
Description: The border (pillars?) you see in the story cutscene before the title screen, and also in the game ending. Can work as a level overlay or for cutscenes.

Includes two versions: on the first one the layer 3 tilemap covers the whole screen (technically speaking, the most accurate to the original game), and so, you need a Sprite Status Bar (or similar workarrounds) to display the top part without cuts, and the second one which has the top part of the tilemap cut so you don't need a Sprite Status Bar, but the cut part is replaced with black tiles on the layer 2. Each version has their own pros and cons, so you can choose according to your style.

And finally as a small warning, it uses 5 layer 3 palettes, only leaving the status bar ones free.
Tags: 2bpp no-scroll patch needed
Download 3.49 KiB | 40 downloads

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