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Trigger Cutscene on Level End

UberASM Repository → Trigger Cutscene on Level End

Submission Details

Name: Trigger Cutscene on Level End
Author: Kevin
Type: Level
Includes GFX: No
Includes Hijack: No
Featured: No
Description: This code allows you to have a vanilla cutscene (including credits) after getting a goal post/orb level clear, rather than having to use a boss. You can choose which cutscene in the asm file. Note that it doesn't work for keyholes and secret exit goal tapes.
Tags: lorom sa-1
Comments: 1 (jump to comments)
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Comments (1)

 Donut Link
Works how it should

Tested with:
-Lunar Magic 3.31
-bsnes v115
-UberASMTool 1.5
-SA-1 1.40