Name: | Free $7E:0DE0-$7E:0EF4 |
Author: | Kevin |
Added: | |
Type: | Game Mode |
Includes GFX: | No |
Includes Hijack: | No |
Featured: | No |
Description: | This simple code frees up the 277 (0x115) bytes of RAM at $7E:0DE0-$7E:0EF4 (a.k.a. $0DE0-$0EF4) for usage in levels, so that it can be used as free RAM without messing up overworld sprites. This can be useful for resources that need a lot of free RAM in the $0000-$1FFF area. |
Tags: | lorom sa-1 |
Comments: | 2 (jump to comments) |
Rating: |
Download
1.58 KiB | 182 downloads
Comments (2)
- Lunar Magic v3.33
- SA-1 Pack v1.40
- UberASM Tool v1.5
- BSNES v115
What this patch does is to back up the overworld sprite tables into freeRAM and then restore them. The alternative is to reset the overworld sprite tables which requires no freeRAM but this will reset the overworld state which may or may not be noticable.