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Pipe Entrance Sprite Freeze

UberASM Repository → Pipe Entrance Sprite Freeze

Submission Details

Name: Pipe Entrance Sprite Freeze
Author: AmazingChest
Type: Game Mode
Includes GFX: No
Includes Hijack: No
Featured: No
Description: Freezes all sprites at level start until player has finished exiting from a pipe.

Fixes inconsistency whether a level is entered as a sublevel from a pipe transition or from the overworld.

Can be used as gamemode or level code.
Tags: lorom sa-1 sprite
Comments: 2 (jump to comments)
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Comments (2)

 MarioFanGamer Link
Moderated with:
  • Lunar Magic v3.33
  • SA-1 Pack v1.40
  • UberASM Tool v1.5
  • BSNES v115
Added comparison screenshots and sa-1 tag due to natural SA-1 compatibility.
HammerBrother Link
This also occurs if the player enters a door, and on the next level, comes out of a pipe.