14 users online: CircleFriendo, CruelKaizo310, Danik2343, E-man38, Gamet2004, GrenCarret, imamelia, Karisa, kuroki, nanec, playagmes169, Power_Boii, slakkmichael, Teaser - Guests: 105 - Bots: 180
Users: 56,296 (2,245 active)
Latest user: CoolDudeT1

Kill Player on Sprite Contact

SMW Blocks → Kill Player on Sprite Contact

Submission Details


View all

Comments (3)

 Maarfy Link
Very simple, but it works. I could see this being used as a fail condition with a kicked shell or runaway Yoshi puzzle, or maybe as part of some particularly dangerous kaizo shell jump setup.

Note that this block will kill if touched by Yoshi while he's idle or running away, but not if he's being ridden. Also note that any carryable item will trigger this block even if held by the player. Naturally, sprites that don't interact with objects will not trigger this block.

Tested with Asar 1.81, Lunar Magic 3.31, SA-1 1.40, Snes9x 1.59.2, GPS 1.4.3.
SJandCharlieTheCat Link
JSL $00F606
ninj Author Link