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Passable On Yoshi Coins

SMW Blocks → Passable On Yoshi Coins

Submission Details

Screenshots

Comments (6)

sholmes Link
this block is amazing, the only problem is that the level must not have munchers or enemies, or else, after the player collects all coins and dies, the block will be solid after enter the level again, and the level can be unbeatable
 Maarfy Link
Simple and effective enough, approved. Be aware that this block reads from the true number of Dragon Coins currently collected, not the number displayed - it can be set to be passable on collecting, for example, 8 Dragon Coins even though the display stops changing after 5. Also note that it is indeed passable only when you have exactly the specified amount of coins, no more no less.

This block doesn't care if you've previously collected all of a level's Dragon Coins. If you get all 5, die, and re-enter the level, the block will assume your current total is 0 even though the coins won't respawn. If that isn't what you're looking for, consider using this block instead.

If this block is ever given consideration for an update, I think there's fertile ground here to make it much more versatile with a few very simple additions. You could easily put the LDY #$01 : LDA #$30 in an if-else statement alongside LDY #$00 : LDA #$25, and have a define to select one of the two to toggle between "passable on Dragon Coins" and "solid on Dragon Coins". You could do much the same with the BEQ GotCoins and BCC/BCS alternates to have a "passable if more/less than X Dragon Coins," instead of just exactly equal. Food for thought!

Tested with Asar 1.81, Lunar Magic 3.31, SA-1 1.40, Snes9x 1.59.2, BSNES Accuracy 0.7.1, GPS 1.4.3.
 Final Theory From older version: Passable On Yoshi Coins Link
To make this an SA-1 block run it through the SA-1 auto converter and it will work then.
 RussianMan Link
SA-1 support and a screenshot. If you want a passable block on all 5 Dragon/Yoshi coins, see Passable On All (5) Dragon (Yoshi) Coins block.
hash From older version: Passable On Yoshi Coins Link
Originally posted by 22l0254
doesn't work with gps?

I had no problem getting it to work using GPS 1.4.1. I set the acts like in the list.txt and LM to 25. This will make the block passable once the coins have been collected, and solid otherwise. Hope that helps.
22l0254 From older version: Passable On Yoshi Coins Link
doesn't work with gps?