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SMW Sprites → Flurry

Submission Details

Name: Flurry
Authors: Bensalot, Romi
Version History: View
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: The Flurry from Super Mario Bros. 2 as made by Romi. It's rideable and can be carried.

- I updated this to play a little better with other sprites and player interactions a bit better. It sets the slippery flag when on top so the player actually slides off like in SMB2, it can be killed by sliding, and it fixes the sprite interaction issues when used in an SA1 ROM the previous one had. Some other interactions such as if the player has a yoshi have also been added among various other staples in todays sprites. I am submitting this without the consent of the original author because it says they haven't been on the site since 2011 so I was hoping I could get a pass on the rule for this one.
Tags: carryable enemy ice lorom rideable sa-1 smb2
Comments: 3 (jump to comments)
5.0 (3 ratings)
No rating
Download 5.28 KiB | 868 downloads


Comments (3)

 Burning Loaf Link
Tested with:
* PIXI 1.32
* Lunar Magic 3.31
* Mesen-S 0.4.0
* SA-1 Pack 1.40

No issues in this update as far as i know, so accepted. I've added a .json in the download in case anyone prefers it over a .cfg.

Slight issues (not exclusive to this update)
- Standing on top of the sprite and using yoshi's tongue hurts yoshi.
- When yoshi's tongue is being used while up is held (yoshi uses his tongue without crouching) the sprite still gets caught.
simon.caio From older version: Flurry Link
Does not work on sa-1 on my part...
 Blind Devil From older version: Flurry Link
Flurry's palette/GFX page properties can now be changed through the CFG file. Sprite no longer depends on definition.asm/xkas_def.asm file. Added screenshot, tags and SA-1 support.