Language…
16 users online: A Charater, AllexGG, CodeSynth, Darolac,  Eevee,  Ethelfleda,  Falconpunch, GangsterJerby, JupiHornet, KungFuFurby, Miscalc, NikSik1, Retr0_Dave, SJandCharlieTheCat, Toshi, Valentine - Guests: 100 - Bots: 194
Users: 54,984 (2,174 active)
Latest user: luis

Spiny and Swooper Blocks

Waiting SMW Blocks → Spiny and Swooper Blocks

Submission Details

Name: Spiny and Swooper Blocks
Author: TheBourgyman
Submitted: by TheBourgyman
Act As: 025
Includes GFX: Yes
Description: This package includes two blocks: one that acts like a mid-air Spiny Egg, and the other like a stationary Swooper. They can be defeated by shells, throw blocks, fireballs, cape, and star power. They interact with Mario almost the same way their sprite counterparts do. Notable exceptions are that Yoshi cannot eat them, and they won't turn into silver coins when a silver p-switch is pressed.

Since these do not take sprite slots, they can be extremely useful to put as obstacles in certain situations and setups where sprite slots are limited.

-----

Updates:

v1.01 (2022-05-26)

- Fixed a bug where Mario could walk into the Swooper block from the side and not take damage.
- Added the possibility of having the blocks spawn a coin when hit by a fireball.
Tags: bounce enemy faux sprite hurt lorom sa-1 spin jump tile
Comments: 6 (jump to comments)
Rating:
5.0 (2 ratings)
No rating
Download 12.23 KiB | 80 downloads

Screenshots

Comments (6)

TheBourgyman Author Link
Update: to MFG's suggestion, added the possibility of having the blocks spawn a coin when hit by a fireball!
xPaulx Link
great job thebourgyman ! i love this block from lumi. Actually i thought there where custom sprite LOL
 MarioFanGamer Link
The issue with these blocks being inedible can be solved with Edible Blocks. It also would be nice if you included the option for the blocks to drop a coin when hit by a fireball.
HammerBrother Link
Do they utilize the sprite hitbox like how I did with my keys and powerups?
HammerBrother Link
I've seen these on Luminescent.
shaoshao Link
This is amazing and really helps to reduce the sprites count and lag!