Name: | Spiny and Swooper Blocks |
Author: | TheBourgyman |
Added: | |
Act As: | 025 |
Includes GFX: | Yes |
Description: | This package includes two blocks: one that acts like a mid-air Spiny Egg, and the other like a stationary Swooper. They can be defeated by shells, throw blocks, fireballs, cape, and star power. They interact with Mario almost the same way their sprite counterparts do. Notable exceptions are that Yoshi cannot eat them, and they won't turn into silver coins when a silver p-switch is pressed. Since these do not take sprite slots, they can be extremely useful to put as obstacles in certain situations and setups where sprite slots are limited. ----- Updates: v1.01 (2022-05-26) - Fixed a bug where Mario could walk into the Swooper block from the side and not take damage. - Added the possibility of having the blocks spawn a coin when hit by a fireball. |
Tags: | bounce enemy faux sprite hurt lorom sa-1 spin jump tile |
Comments: | 12 (jump to comments) |
Rating: |
Download
10.93 KiB | 475 downloads
Comments (12)
- Lunar Magic v3.31
- SA-1 Pack v1.40
- GPS v1.4.3
- BSNES v115
Fixed a missing SA-1 conversion and added branch for checking whether all slots are full for the fireball code. Also removed what_to_destroy.asm since it is identical to sprite_block_position.asm.They're certainly one of the best blocks to exist, 5/5. It's in fact quite cool to see a recreation of sprites as custom blocks which largely act as close as they can (and being inedible can be fixed with the Edible Blocks patch I mentioned below). The only issues I noticed and didn't fix is that the coin which is spawned by the sprite moves to the player (normally, the coin moves away from the player) and the lack of spin jump stars.
For the users: Keep in mind that the blocks are still, well, blocks i.e. they use interaction points instead of a hitbox and the block interaction for riding with Yoshi is less tolerant than for sprites (consider the reason why you're safely able to pass a Banzai Bill which flies one block above the ground with Yoshi even without ducking).
Edit: Fixed closing <kbd> tag.