Language…
21 users online: Aclais,  Ahrion, Batata Douce, Ekimnoid, Gamet2004, Golden Yoshi, Green, Hidincuzimsmokin, koffe190,  MarioFanGamer, masl, neidoodle, NewPointless, playagmes169,  Ringo, RZRider, schema_tuna, shaoshao, sinseiga, sugarfish456, TheXander - Guests: 271 - Bots: 254
Users: 64,795 (2,376 active)
Latest user: mathew

Level Death Flag

SMW Patches → Level Death Flag

Submission Details

Name: Level Death Flag
Author: MarioFanGamer
Added:
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This simple patch adds in a death flag to your levels i.e. should a player die from a midway point, the level will be flagged and the player may or may not miss bonuses until the level is beaten.

It includes custom pipes and custom door as examples.
Tags: death lorom object sa-1
Comments: 3 (jump to comments)
Download 6.96 KiB | 178 downloads

Screenshots

View all

Comments (3)

Burning Loaf Link
Moderated with:
  • Mesen 2.0
  • Asar 1.81
  • SA-1 Pack 1.40
  • ObjecTool 0.5
  • Lunar Magic 3.40

Works as it should. The only issues were in the object files, where the door one lacked an RTS at the end and the pipe one lacked an ! before LevelDeathFlag. I edited both files to fix that.
bandicoot Link
So, this is basically the death route platforms from Crash Bandicoot?
Cool.
 MarioFanGamer Author Link
That's in fact my main inspiration.