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Net Tile Disappear

SMW Blocks → Net Tile Disappear

Submission Details

Name: Net Tile Disappear
Author: Final Theory
Added:
Act As: B
Includes GFX: No
Description: This tile acts just like the regular climbing net tile, however it will turn into a puff of smoke and disappear once Mario punches it.

Works if Mario is in front or behind the climbing net tile.

Special thanks to yoshifanatic for some coding assistance.
Tags: climbing net lorom net punch sa-1 smoke
Comments: 6 (jump to comments)
Rating:
0.0 (0 ratings)
No rating
Download 512 bytes | 19 downloads

Screenshots

Comments (6)

Final Theory Author Link
Originally posted by Hanox
kinda reminds me of the spiderwebs from that one forest level in new super mario bros 2


This is a good idea. It could be used as a breakable spider-web that could be placed anywhere.
Hanox Link
kinda reminds me of the spiderwebs from that one forest level in new super mario bros 2
 Major Flare Link
Tested with: GPS 1.4.3, ZMZ 1.08, Lunar Magic 3.31 and SA-1 1.40.

Accepted. SA-1 conversion done as well.
Final Theory Author Link
Originally posted by HammerBrother
Recommended name: Weak net tile

Wires that made up the net worn down and is easily broken by punching at it.

Suggested feature: Use get_map16 to show broken wires surrounding the tile broken.


Actually that's a neat idea. Maybe a tile that looks already like a broken fence like this one.

HammerBrother Link
Recommended name: Weak net tile

Wires that made up the net worn down and is easily broken by punching at it.

Suggested feature: Use get_map16 to show broken wires surrounding the tile broken.
Final Theory Author Link
Yes!