Name: | Super Mario All-Stars: Super Mario Bros. 3 - Mist |
Author: | ShadowMistressYuko |
Added: | |
Version History: | View |
Type: | Ripped |
Purpose: | Layer 3 |
Slots Used: | LG4 |
Palette Row(s) Used: | 0 |
Description: | Mist effect layer3 |
Tags: | 2bpp mist patch needed |
Comments: | 6 (jump to comments) |
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2.04 KiB | 749 downloads
Comments (6)
That aside, I fixed the tilemap (it had 3 rows of missing tiles in the bottom part, and the offset was set too high to the point it was cut even when nuking the vanilla status bar) and adjusted sample level settings (for the mist the normal auto-scroll is too fast, changed to slow, changed the level setting to no vertical scroll too). I don't really understand the choice of original author to dupe the tilemap (original is indeed just 512x256) but since it's a harmless choice I left it that way. Just know if you let it scroll vertically it's not a good transition.
Have you tried clicking on "Change Layer 3 Settings" button
- Enable advanced bypass settings for Layer 3
- CGADSUB for Layer 3
- Fix Layer 3 scroll sync issue ?
Perhaps changing "SNES Registers and Level Modes" here
This is a good rip. The fog effect from SMAS SMB3 looks -way- better than the vanilla SMW one