Language…
15 users online: AnaRosaHD01, codfish1002, Coockie1173, fourthroot, Green Jerry, HeitorPorfirio2006, KamekMagic900, PuffleDreemurr, Romano338, SlightlySnow,  Telinc1, The Brock, UTF, WGDast2, Zavok - Guests: 91 - Bots: 156
Users: 56,297 (2,245 active)
Latest user: KamekMagic900

Jumping Spike Ball

SMW Sprites → Jumping Spike Ball

Submission Details

Name: Jumping Spike Ball
Author: Major Flare
Added:
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: No
Description: This is a fusion between the Surface Jumping Fish and the Floating Spike Ball, the result being a Jumping Spike Ball! It behaves similarly to the vanilla spike ball, but it jumps. Extra Bit sets its horizontal speed.

To be inserted with PIXI. Supports SA-1 as well. Make note that sprite buoyancy is needed for this sprite to work properly, similarly to the surface jumping fish.
Tags: enemy jumping lorom sa-1 spike water
Comments: 2 (jump to comments)
Rating:
5.0 (1 rating)
No rating
Download 1.70 KiB | 51 downloads

Screenshots

Comments (2)

 Donut Link
Funi

Tested with:
Lunar Magic v3.31
bsnes v115
Pixi v1.32
SA-1 v1.40
Doopliss Link
Absolutely DEVIOUS. I LOVE IT. If I use Spike Balls in my hack, I'm DEFINITELY using these as well. #smw{:TUP:}