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Blooper Stole My Cake (Version 1.1)

Super Mario World Hacks → Blooper Stole My Cake (Version 1.1)

Submission Details

Name: Blooper Stole My Cake (Version 1.1)
Author: ShadowBoxer_Sandshrew
Added:
Demo: No
Featured: No
Length: 12 exit(s)
Type: Kaizo: Expert
Description: Blooper stole your cake. Go get it back.

Features of this hack:
- Short levels
- Variety in level design
- Fast retry
- Quality of life patches
- No secret exits
- No invisible blocks
- Chocolate and Vanilla
- Bosses
- No funky physics, upside-down, casio water, or wall jumps
- No L/R stuff
- No shell stuff
- No cape

Version 1.1
- Added option for good ending / bad ending.
- Reworked first level
- Palette changes
- Graphical changes
- Fixed hitbox of some deathblocks
- Fixed despawning P-balloon
- Fixed cheese
- Balancing changes

Updated 9/1: Fixed issue causing last two exits to not save.
Tags: asm bosses exgfx lore music
Comments: 3 (jump to comments)
Rating:
5.0 (2 ratings)
No rating
Download 1.34 MiB | 228 downloads

Screenshots

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Comments (3)

serakeri Link
Really enjoyed this hack! The longer levels were not too hard, and the shorter parts that could seem frustrating were sprinkled with checkpoints so it was not bad to grind out (Couldn't get the cursed door above the one tile gap for too long lol). Boss fights were fun and plentiful.

My favorite levels were tar bubbles and lava cave. The final boss felt way easier than the 2nd to last boss, but maybe because I was going for a setup to hit it one more time than necessary. Not complaining though I did have more fun on the final boss than that falling tile nightmare, but they were all still great! Thanks for another fun challenge!
ShadowBoxer_Sandshrew Author Link
Thanks for the feedback Kimota. Glad you had fun. And thank you for letting me know about the last two exits not saving. I'll fix it as soon as I can.
Kimota Link
Very creative and fun. I hope others check this one out.

The main obstacle of the first level with the saw stacked on the fish and the p-switch got me excited for the hack. This is exactly what I like to see in kaizo, simple setups that require both problem solving and skillful movement. Thankfully, there were a lot of other clever obstacles like that throughout the game.

In general, I enjoyed the full levels more than the one screen sections. These could feel a bit unfair or janky, like the flopping saw fish section or the one where you clip the side of the accordion blocks. Outside of that, I only object a bit to what I felt was overuse of one-tile spaces. I prefer Mario to be more free in his movement, but others' mileage may vary.

Standout sections to me were the first section of Level 1, the tar bubble level, the lava swimming level, and the final boss (all parts). Overall, a very cool hack. Thanks for making it.

PS: The last two exits never save for me. My exit count shows 10 even though I definitely saved after the credits.