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Summer Hammer Time - Beach and Cave

SMW Graphics → Summer Hammer Time - Beach and Cave

Submission Details

Name: Summer Hammer Time - Beach and Cave
Author: Blind Devil
Added:
Version History: View
Type: Original
Purpose: Background, Foreground, Layer 3
Slots Used: BG1, BG2, BG3, LG4, AN2
Palette Row(s) Used: 0, 1, 2, 3, 6
Description: Handdrawn beach and cave tileset I originally made for my CLDC 2016 entry, named Summer Hammer Time. Contains FG, BG, Layer 3 graphics, tilemap and an ExAnimation GFX file to be used with the beach BG.

Recommended to use Lui37's "Move Layer 3 to subscreen fix" patch as well, unless you want your status bar to go behind layers 1 and 2. Or use a sprite status bar.

Nope Edit: Very minor fixes to sample levels; unused palette rows were wiped out, added them back in to save users a step in inserting these. The animated tiles in the beach background were set to slots so they would change animation on the same frame.
Tags: beach cave patch needed
Download 12.58 KiB | 503 downloads

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