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Details for Giant Piranha Plants
SMW Sprites - Giant Piranha Plants Show random
File Name: Giant Piranha Plants
Added:
Authors: Davros, mikeyk
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is the Giant Piranha Plant, originally from sprite tool, further adapted by Davros. When extra bit is set, it will be upside-down. Extra Property 1 now controls if the piranha should rise even if Mario is near it, among if the piranha should be sideawys.

Now SA-1 and PIXI Compatible.
Tags: giant, giant piranha, lorom, piranha, piranha plant, sa-1, sideways piranha, smb3
Rating: 2.0 (Votes: 1)
Download: Download - 6.92 KiB
501 downloads
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ZooWeeMinecraft
Originally posted by Hobz
well i can see why the gifs dont use any pipes to show them off. The sprite is not centered, which means placing them over a pipe has them spawn at the top or bottom and clip through the side of it. incredibly disappointing, borderline useless sprite. Sad!

...Well not ENTIRELY useless. The Giant Piranha Plants are meant to be in pipes that are 3 tiles wide, not 2. So you could put a 3-tile wide pipe in the level to use it provided you have the Map16 tiles all set... Also it's fun to surprise players by putting in the plant that ignores the fact that Mario is right next to it and rises anyway. #tb{:)}
Posted by: ZooWeeMinecraft - | Link
Hobz
well i can see why the gifs dont use any pipes to show them off. The sprite is not centered, which means placing them over a pipe has them spawn at the top or bottom and clip through the side of it. incredibly disappointing, borderline useless sprite. Sad!
Posted by:  Hobz - | Link
Major Flare
New Update: Merged the Sideways Giant Piranhas with this sprite, using Extra Property byte.
Posted by:  Major Flare - | Link
Major Flare
Updates:

1. SA-1 and asar conversion done;
2. Code was HEAVILY optimized:
2.1. The original sprite had two graphic routines, now condensed in one, as the only diference between them was the Y-Flip based on Extra Bit;
2.2. Shortened the speed routine, as it was duped because the Extra Bit behaviour (same as above).
3. Code is now pretty good commented.
Posted by:  Major Flare - | Link
MarioFanGamer
Originally posted by athirsonsantos1515
Suporta sa-1?

It's fairly old sprite which hasn't been remoderated yet which means, it doesn't support SA-1.
Posted by:  MarioFanGamer - | Link
athirsonsantos1515
Suporta sa-1?
Posted by: athirsonsantos1515 - | Link
athirsonsantos1515
Suporta sa-1?
Posted by: athirsonsantos1515 - | Link

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