Language…
18 users online: Eduard, Gamet2004, grassodocia53, GrenCarret, IronFoxGaming, Isikoro, Jukeboxi_,  Major Flare, orka-bln, playagmes169, RichardDS90, Ryman, SJandCharlieTheCat, TheJank, underway, Von Fahrenheit, WGDast2, wye - Guests: 110 - Bots: 181
Users: 56,296 (2,245 active)
Latest user: CoolDudeT1

Bullymario's New Super Mario World

Super Mario World Hacks → Bullymario's New Super Mario World

Submission Details

Name: Bullymario's New Super Mario World
Author: Bullymario
Added:
Version History: View
Demo: No
Featured: No
Length: 80 exit(s)
Type: Standard: Hard
Description: Mario and Luigi takes a great adventure in a New Land.


-Custom Enemies
-Custom Music
-Custom Blocks
-Custom Bosses
-Custom Asm


Version 2.4.3

Fix some janky stuff.
More info in the Readme.txt
Tags: asm cutcene exgfx hdma music
Comments: 9 (jump to comments)
Rating:
2.5 (2 ratings)
No rating
Download 1.08 MiB | 2,202 downloads

Screenshots

View all

Comments (9)

rafaelfutbal Link
Originally posted by Bullymario
Originally posted by rafaelfutbal
This hack has a type "normal" or "hard" difficult?


It gets hard at the very last level.


I understood.
But in the rules of SMWCentral, a hack ROM should has a only type of difficult on these pages like this.
Bullymario Author Link
Originally posted by rafaelfutbal
This hack has a type "normal" or "hard" difficult?


It gets hard at the very last level.
rafaelfutbal Link
This hack has a type "normal" or "hard" difficult?
Bullymario Author From older version: Bullymario's New Super Mario World Link
Originally posted by Retro Master HD
This Hack was good to play and the music choice was really great as well but my only complaint and criticism is the Bowser fight right at the end, it was incredibly tedious and frustrating which I didn’t enjoy one little bit, in other words you may want to really tone down the difficulty and the limit of projectiles AKA Grinders and Hammers that Bowser throws out at you as he was throwing out quite a heavy load of Grinders and Hammers to a certain extent where it became excruciatingly unbearable especially when I would jump on a Para Troopa and throw it right at Bowser and the Grinders and Hammers would get in the way and deal damage to you in the most annoying way possible which I found highly unfair, you could’ve at least made it so he does one or the other and leave it at that but having him do two at the same time is a terrible combination and is really overdoing it. The other levels were great to play through and I would’ve given this Hack 5 stars if it stayed that way but the way that you really ended up letting yourself down with the Bowser fight really didn’t at all do it for me so sadly I’m going to have to give this Hack 3 stars and rate it a 5/10. It’s a real shame because the Hack was going rather well and I really enjoyed it up until the Bowser fight. #tb{:(}
Originally posted by The Lucifer of Gaming
Originally posted by SirMystic
Ugh... this hack has so many issues I can't even put them all into words. Not only are there multiple visual glitches that are distracting while playing, there is slow down in multiple levels (and occurs way too often), some enemies and bosses will go invisible (whether it's accidental or by design is extremely frustrating), THE SHY GUY HITBOXES ARE STUPID AND JANK, and the last levels of the hack are Very Hard difficulty with the spaminess of enemies and extremely long levels (spoiler alert: the last level is a level from every single world but each one is exceptionally long and contains zero checkpoints). Lastly, the "Extra" ZIP file which you gain access to at the end of the hack has 2 text files which offer literally no value for "unlocking."

Overall, the hack started off pretty decent until about 2/3 of the way through where the issues mentioned above started to persist and increase in agonizing levels. Hack needs to be debugged, redesigned, and re-thought out. 2/5 terrible time.
For me, please fix the damned Luigi physics, when you're walking or running with Luigi, he only jumps as high as MARIO would, to even get anything NEAR like Luigi's physics would be to just stand still and jump, he jumps as high as he would be when running in Super Mario Bros 2 (Japan), which as a Luigi physics fan, it pisses me off to no extent, i found that to be such a big problem I DIDN'T WANT TO EVEN PLAY THE FIRST ACTUAL LEVEL OF THE GAME! So until they're fixed, I will NOT recommend this to anyone that likes Luigi's physics as much as I.


I planning on fixing this hack in the future, right after I release my next rom hack.
Retro Master HD From older version: Bullymario's New Super Mario World Link
This Hack was good to play and the music choice was really great as well but my only complaint and criticism is the Bowser fight right at the end, it was incredibly tedious and frustrating which I didn’t enjoy one little bit, in other words you may want to really tone down the difficulty and the limit of projectiles AKA Grinders and Hammers that Bowser throws out at you as he was throwing out quite a heavy load of Grinders and Hammers to a certain extent where it became excruciatingly unbearable especially when I would jump on a Para Troopa and throw it right at Bowser and the Grinders and Hammers would get in the way and deal damage to you in the most annoying way possible which I found highly unfair, you could’ve at least made it so he does one or the other and leave it at that but having him do two at the same time is a terrible combination and is really overdoing it. The other levels were great to play through and I would’ve given this Hack 5 stars if it stayed that way but the way that you really ended up letting yourself down with the Bowser fight really didn’t at all do it for me so sadly I’m going to have to give this Hack 3 stars and rate it a 5/10. It’s a real shame because the Hack was going rather well and I really enjoyed it up until the Bowser fight. #tb{:(}
The Lucifer of Gaming From older version: Bullymario's New Super Mario World Link
Originally posted by SirMystic
Ugh... this hack has so many issues I can't even put them all into words. Not only are there multiple visual glitches that are distracting while playing, there is slow down in multiple levels (and occurs way too often), some enemies and bosses will go invisible (whether it's accidental or by design is extremely frustrating), THE SHY GUY HITBOXES ARE STUPID AND JANK, and the last levels of the hack are Very Hard difficulty with the spaminess of enemies and extremely long levels (spoiler alert: the last level is a level from every single world but each one is exceptionally long and contains zero checkpoints). Lastly, the "Extra" ZIP file which you gain access to at the end of the hack has 2 text files which offer literally no value for "unlocking."

Overall, the hack started off pretty decent until about 2/3 of the way through where the issues mentioned above started to persist and increase in agonizing levels. Hack needs to be debugged, redesigned, and re-thought out. 2/5 terrible time.
For me, please fix the damned Luigi physics, when you're walking or running with Luigi, he only jumps as high as MARIO would, to even get anything NEAR like Luigi's physics would be to just stand still and jump, he jumps as high as he would be when running in Super Mario Bros 2 (Japan), which as a Luigi physics fan, it pisses me off to no extent, i found that to be such a big problem I DIDN'T WANT TO EVEN PLAY THE FIRST ACTUAL LEVEL OF THE GAME! So until they're fixed, I will NOT recommend this to anyone that likes Luigi's physics as much as I.
SirMystic From older version: Bullymario's New Super Mario World Link
Ugh... this hack has so many issues I can't even put them all into words. Not only are there multiple visual glitches that are distracting while playing, there is slow down in multiple levels (and occurs way too often), some enemies and bosses will go invisible (whether it's accidental or by design is extremely frustrating), THE SHY GUY HITBOXES ARE STUPID AND JANK, and the last levels of the hack are Very Hard difficulty with the spaminess of enemies and extremely long levels (spoiler alert: the last level is a level from every single world but each one is exceptionally long and contains zero checkpoints). Lastly, the "Extra" ZIP file which you gain access to at the end of the hack has 2 text files which offer literally no value for "unlocking."

Overall, the hack started off pretty decent until about 2/3 of the way through where the issues mentioned above started to persist and increase in agonizing levels. Hack needs to be debugged, redesigned, and re-thought out. 2/5 terrible time.
 Pokemon Hacker From older version: Bullymario's New Super Mario World Link
Dude... why is the .rar file locked with a password ??
Diego Kaizo From older version: Bullymario's New Super Mario World Link
password????