Name: | Sledge Bro EX |
Author: | Schwa |
Added: | |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | Yes |
Description: | It's mikeyk's Sledge Bro, and I made him nasty. He takes two stomps to kill, not just one, and the first stomp has a nice effect of throwing him backwards as he takes damage while flashing through the sprite palettes. Note that he can't be stomped a second time until the flashing finishes (preventing a cheap and easy win). Secondly, setting the Extra Bit causes him to throw THREE HAMMERS AT ONCE, which spread out in a nifty triangle formation. Don't think you can hide inside the blind spot inside his arc anymore either-- you have to dodge BETWEEN the hammers, and since they fall at a diagonal angle you have to compensate for that too. You can use this souped up sprite to wreak serious havoc for a hapless Mario fan when he reaches your level! No Readme included and everything in the .ASM is organized and very neatly documented. Give credit if used or tweaked. |
Tags: | enemy lorom sa-1 |
Comments: | 5 (jump to comments) |
Rating: |
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Comments (5)
Each time this was used as a boss in a hack its artificial dificulty, if you have at least a powerup you win, if you dont you lose, its nearly impossible to hit him without taking damage.
But its great as a normal enemie and the fact the it have a three hammers shot is nice.
Also added overlooked SA-1 tag - this sprite has SA-1 support.
Although this is blatantly mikeyK's sledge brother, adding a HP system and an option to throw hammers allows this to pass through the moderation filter.