Language…
13 users online: Alfombra de madera,  BeeKaay, Coockie1173, Gobi, Golden Yoshi, GrenCarret, Hammerer, Khastvrokg, LouisDoucet, metronia, Parodian Dark, Plasmariel, spooonsss - Guests: 84 - Bots: 205
Users: 57,121 (2,260 active)
Latest user: Notsammyr

Tallying Score

UberASM Repository → Tallying Score

Submission Details

Name: Tallying Score
Author: JamesD28
Added:
Type: Level, Game Mode
Includes GFX: No
Includes Hijack: Yes
Featured: No
Description: This UberASM+Patch modifies the score counter so that score is tallied up over a duration of time, instead of being updated instantly. You can control whether the tally adds a fixed constant every frame, adds a fixed fraction, or a variable fraction that updates constantly based on the remaining score to tally. You can also specify the value or fraction that should be added, to control the average duration of the tally.

Requires a few small helper patches which are automatically applied with the UberASM code. See TallyingScore.asm for customization options and usage notes.

To be inserted as GM14 code or level code.
Tags: lorom sa-1 score
Comments: 2 (jump to comments)
Rating:
0.0 (0 ratings)
No rating
Download 2.82 KiB | 39 downloads

Screenshots

View all

Comments (2)

 Burning Loaf Link
Tested with:
* Lunar Magic 3.33
* SA-1 Pack 1.40
* Mesen-S 0.4.0
* UberASM Tool 1.5

Neat. The curved increase option makes it fun to watch the score go up.
HammerBrother Link
So, a counting animation, for the score. Interesting.