Views: 864,548,285
17 users online: Akaginite, cherrybombr, crm0622, Gammed Z, Green Jerry, jardeson01, kamekku14,  KevinM, KitikuSa, LemonGrenade,  Linkdeadx2, LucasMegaStriker, Lumy, random_box, TheBiob, Torchkas, Wyatt - Guests: 64 - Bots: 189 Users: 47,863 (2,057 active)
Latest: PokeMan_Nick
Tip: Don't replace the first two Map 16 FG Pages with ExGFX.Not logged in.
Details for Larry Boss
SMW Sprites - Larry Boss Show random
File Name: Larry Boss
Authors: dahnamics
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This boss will walk around the arena, periodically throwing one of three types of fireballs: green, red, or blue. He gets faster after every hit and dies after (by default) 5 hits.

The green fireballs turn into a Galoomba when they hit a wall. The Galoomba can be used to hurt the boss. The red fireballs disappear when they hit a wall. Both of the two hurt Mario and can be configured to turn into any sprite, normal or custom. The blue fireballs disappear when they hit a wall and freeze Mario for a short time if he touches them.

Make sure to specify the sprite numbers of the fireballs in larry.asm! Check the ASM files for customization options. If you give Larry more than 5 HP, make sure to expand the horizontal speed table.
Tags: boss, fireball, freeze, galoomba, goomba, koopa, koopaling, koopalings, koopas, lorom, projectile, sa-1, walk
Rating: 4.8 (Votes: 4)
Download: Download - 11.00 KiB
Converted to PIXI and added SA-1 compatibility. Added tags and screenshots.

The fireballs have been made easier to customize and their hitboxes have been tweaked to be more accurate. The boss has also been given more customization options.
Posted by:  Telinc1 - | Link

The purpose of this site is not to distribute copyrighted material, but to honor one of our favourite games.

Copyright © 2005 - 2020 - SMW Central
Legal Information - Privacy Policy - Link To Us


Follow Us On

  • YouTube
  • Twitch
  • Twitter


  • Super Mario Bros. X Community
  • Mario Fan Games Galaxy