Name: | Diagonal Thwomps |
Authors: | Major Flare, yoshicookiezeus |
Added: | |
Version History: | View |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | No |
Includes GFX: | No |
Description: | Based off mikeyk's Thwomp disassembly, this is a set of four sprites (each for one direction) acting like the diagonal Thwomps from SMB3. MAJOR FLARE'S UPDATE: Now the Diagonal Thwomps have three new modes: - Power Thwomps: Stun Mario as well when smashing. - Mad Thwomps: Smash endlessly. - Mad Power Thwomps: Smash endlessly & Stun Mario. Another important update: Now it is only one .asm file, and only one .json file, with sprite list already set for the 16 possibilities this sprite offers. Requested by Green |
Tags: | castle enemy lorom sa-1 thwomp thwomps |
Comments: | 4 (jump to comments) |
Rating: |
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3.19 KiB | 1,206 downloads
Comments (4)
-Lunar Magic 3.33
-PIXI 1.32
-bsnes v115
-SA-1 1.40
Once again, I moved graphical tables to the top for easier access. Also, the statement about extra bit being required for mad version to work is inaccurate, and can be used without it also being a power thwomp. I edited that and added new configurations to the .json.
Otherwise, this is just another thwomp, but it moves diagonally. Same quirks as vanilla thwomp apply, such as hardcoded palette and proximity wraparound.
Updated to look in the direction of movement. (It can also be made to make the eyes look down as before.)
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pass:47g9dhtk430
- A Thwomp that goes Left Down
- A Thwomp that goes Left Up
- A Thwomp that goes Right Down
- A Thwomp that goes Right Up