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Hopping Flame

SMW Sprites → Hopping Flame

Submission Details

Name: Hopping Flame
Author: Ersanio
Added:
Version History: View
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: This is the original hopping flame from SMW.
BUT!
If the extra bit is set, the flame KEEPS stalking Mario, instead of having a 25% chance to jump to Mario's direction! To be assembled with PIXI

10/4/2022
-Now Sa-1 hybrid.
-GFX is no longer fixed to facing 1 direction.
Tags: enemy fire flame following lorom sa-1
Comments: 3 (jump to comments)
Rating:
0.0 (0 ratings)
No rating
Download 3.46 KiB | 650 downloads

Screenshots

Comments (3)

 RussianMan Link
Tested With:
-Lunar Magic 3.33
-PIXI 1.32
-bsnes v115
-SA-1 1.40

Added .json.

The update works as intended, though the disassembly itself makes me tempted to make a new, cleaner one. Still, this one is fairly accurate, with a few discrepancies to speak of.
Vellidragon From older version: Hopping Flame Link
The sprite's graphics are always facing left instead of flipping like the original flame, sadly extremely noticeable with GFX changes. :(
TheBiob From older version: Hopping Flame Link
Updated to use shared subroutines; also added tags and screenshots.

Note: I removed a suboffscreen call since pixi's version appears to be broken.
I replaced it with a simple offscreen check which /should/ do the same. If it doesn't I'll fix it once pixi's version is fixed.