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Details for Panser, Shower Edition
SMW Sprites - Panser, Shower Edition Show random
File Name: Panser, Shower Edition
Authors: Schwa
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This Panser functions a differently than the one from SMB2. When it opens its mouth, it sprays an eratic flurry of tiny fireballs into the air. This makes it a difficult enemy to deal with. Extra bit determines if it'll walk or not, and if walking, it'll use a different palette configured through the ASM file.
Tags: enemy, fire, lorom, plant, sa-1, smb2
Rating: 3.0 (Votes: 3)
Download: Download - 5.04 KiB
Blind Devil
Fixed issue that caused all Pansers on screen to spit fireballs at the same time. It was due to how the code didn't depend on a decrementing sprite table, instead relying on $14, the game's frame counter. Extra bit will determine if the Panser will move or not, as opposed to using Extra Property Byte, thus saving a sprite slot. Noticeably optimized tilemap drawing routine - it no longer uses 3 16x16 tiles. Removed unnecessary leftovers from mikeyk's SMB2 Shyguy - they weren't really useful for anything apart from glitching sprite's behavior. Added screenshot, tags and SA-1 support.
Posted by:  Blind Devil - | Link