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Rotating Timed Lift

SMW Sprites → Rotating Timed Lift

Submission Details

Name: Rotating Timed Lift
Author: RussianMan
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: A fusion between Grey platform on a chain (sprite A3) and Timed lift (sprite BA), this platform will rotate until its timer runs out and it'll fall offscreen.

Originally made for Mad Scientist ASM Contest 2022.
Tags: lorom pacifist platform rotating rotating platform sa-1 timed lift
Comments: 2 (jump to comments)
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Comments (2)

 Fernap Link
Tested with:
- Lunar Magic 3.33
- SA-1 Pack 1.40
- Snes9x 1.60, Bsnes-plus 05
- Pixi 1.32


- Added some clarification to the the description of the extra bytes for the initial angle in the .asm file

Very nice sprite, worked great, so accepted, but a few things to be aware of when using:

- Be aware that digit tiles on included exgfx file aren't quite the same as on the vanilla timed platform, but they can be tweaked if desired
- This can't be used in a level with regular timed platforms without some exgfx rearranging
- This will use 5 or 6 tiles depending, so make sure to use an appropriate sprite memory setting (or the No More Sprite Tile Limits patch)
- The extra bit controls the rotation direction, although this isn't really needed -- you can just use a negative rotation speed for the same effect instead
- Rotation speeds technically go from 00-7F, although they get pretty ridiculous quickly. A speed of 16 was already too fast to stay standing on. A suggestion for an update might be to allow finer gradation of speeds here.
Final Theory Link