Language…
8 users online: DasFueller,  DeppySlide, Mario's GameBase, sholmes, StackDino, stormitive,  Telinc1, Tulip Time Scholarship Games - Guests: 194 - Bots: 226
Users: 65,487 (2,181 active)
Latest user: Albix2k8

Manual Player Palette Updater V1.1

SMW Patches → Manual Player Palette Updater V1.1

Submission Details

Name: Manual Player Palette Updater V1.1
Author: imamelia
Added:
Version History: View
Tool: Asar
Requires Free Space: Yes
Bug Fix: No
Featured: No
Description: This patch allows you to change the player's palette (colors 6-F of palette 8) on the fly by setting a flag.

yoshifanatic update: Converted this patch to asar and made it SA-1 compatible, at Soul's request.
Tags: lorom player sa-1
Comments: 5 (jump to comments)
Download 836 bytes | 742 downloads

Screenshots

Comments (5)

 MarioFanGamer Link
Moderated with:
  • Lunar Magic v3.33
  • SA-1 Pack v1.40
  • Asar v1.81
  • UberASM v1.5
  • BSNES v115
Added player tag, removed needs remoderation tag, added autoclean.

This is a user-made (i.e. by a non-moderation) remoderation, updating the patch to modern standards.
SJandCharlieTheCat From older version: Manual Player Palette Updater Link
Perfectly usable old patch if updated from xkas, though you'll also want to change BEQ .NormalPalette to BNE .NormalPalette (and adjust everything accordingly in your other codes).
 yogui From older version: Manual Player Palette Updater Link
A good patch, you can use it to change the player's palette during levels using levelASM (a bit of ASM knowledge is needed, you can check this thread for an example how to use it).

The patch work but need remoderation: it currently is an xkas patch.
(The only changes to make it work for SA-1 rom is changing the $800000 rom addresses to $000000)

>Does it supports second player palette?
Not in the patch. But in your levelASM you can create two different palettes values and load one depending on if the player is Mario or Luigi.
 RussianMan From older version: Manual Player Palette Updater Link
Does it supports second player palette?
TheJullasicFox From older version: Manual Player Palette Updater Link
What do you mean by this?
Originally posted by the asm file
and set whatever bit of !RAM_PalUpdateFlag is specified
;; (bit 0 by default).