|Description:||This simple sprite hurts Mario if he touches it from the sides, but if he tries to jump on it, he will be bounced without harming the sprite.
Based on mikeyk's Shyguy code, so is configurable with koopa settings such as walk fast, stay on ledges, follow Mario, jump over shells, and spinkill enabled.
|Tags:||bouncy enemy lorom sa-1|
|Comments:||1 (jump to comments)|
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