Name: | Swimming/Jumping Fish |
Author: | Kevin |
Added: | |
Tool: | PIXI |
Type: | Standard |
Dynamic: | No |
Disassembly: | Yes |
Includes GFX: | No |
Description: | This is a disassembly of sprite 47, the Swimming/Jumping Fish that "swims" back and forth and then jumps up (it doesn't require water and will swim through anything). You can find some customizations in the asm file. |
Tags: | enemy fish lorom sa-1 |
Comments: | 1 (jump to comments) |
Rating: |
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2.43 KiB | 249 downloads
Comments (1)
- Lunar Magic v3.33
- SA-1 Pack v1.40
- PIXI v1.32
- BSNES v115
Added enemy tag.Edit: I just realised that you should keep the number of turns even the Cheep-Cheep otherwise will just forward. Relatedly, there is no special handler for zero turns either so no Cheep-Cheep which constantly jumps out of the water either.