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Swimming/Jumping Fish

SMW Sprites → Swimming/Jumping Fish

Submission Details

Name: Swimming/Jumping Fish
Author: Kevin
Added:
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: Yes
Includes GFX: No
Description: This is a disassembly of sprite 47, the Swimming/Jumping Fish that "swims" back and forth and then jumps up (it doesn't require water and will swim through anything).
You can find some customizations in the asm file.
Tags: enemy fish lorom sa-1
Comments: 1 (jump to comments)
Rating:
0.0 (0 ratings)
No rating
Download 2.43 KiB | 186 downloads

Screenshots

Comments (1)

 MarioFanGamer Link
Moderated with:
  • Lunar Magic v3.33
  • SA-1 Pack v1.40
  • PIXI v1.32
  • BSNES v115
Added enemy tag.

Edit: I just realised that you should keep the number of turns even the Cheep-Cheep otherwise will just forward. Relatedly, there is no special handler for zero turns either so no Cheep-Cheep which constantly jumps out of the water either.