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Tip: If you place too many sprites on the same screen, it will slow the game down and cause frustration to the player.
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Details for Paper Mario Hammer
SMW Sprites
- Paper Mario Hammer
Link
-
Show random
File Name:
Paper Mario Hammer
Added:
2010-08-26 05:05:56 PM
Authors:
Iceguy
Tool:
PIXI
Type:
Standard
Dynamic:
No
Disassembly:
No
Includes GFX:
Yes
Description:
This is the hammer from Paper Mario, you can swing it to shake the ground and stun enemies.
Tags:
hammer
,
lorom
,
paper mario
,
powerup
Rating:
5.0 (Votes: 5)
Download:
Download
- 5.71 KiB
765 downloads
Screenshots
The WHG Modz
i think this will work with my romhack. thanks
Posted by:
The WHG Modz
-
2020-11-14 10:15:46 PM
|
Link
DarknessRises
Maybe try to make it more noticeable that you have the power up and it would be much better, but its still good.
Posted by:
DarknessRises
-
2020-10-19 10:53:50 PM
|
Link
Raggy
placed the EXGFX into SP4, but it turns out the placed sprite (Before I pick up the hammer) wants to use tiles in SP3, specifically one of the frames for a Yoshi fireball.
Posted by:
Raggy
-
2017-12-15 07:33:14 PM
|
Link
TheBiob
Updated to use shared subroutines, also added tags and screenshots.
Posted by:
TheBiob
-
2017-09-30 02:59:50 PM
|
Link
masterninja7
when i tried to insert the sprite i got an error message saying "MAIN label not found" why is this?
Posted by:
masterninja7
-
2017-07-28 11:02:50 PM
|
Link
SMWCJullasicFox
What SP# do those go in? Or is it dynamic?
EDIT: NVM. You should really put that it is SP4.
Posted by:
SMWCJullasicFox
-
2016-12-24 07:01:31 PM
|
Link
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