Language…
7 users online: capy56788, Daizo Dee Von, derv82, Fercho91, Hwailaluta, Solivan1889, Soul - Guests: 109 - Bots: 356
Users: 55,697 (2,348 active)
Latest user: tkHilker

Doppelshroom

SMW Sprites → Doppelshroom

Submission Details

Name: Doppelshroom
Author: 1524
Added:
Tool: PIXI
Type: Standard
Dynamic: No
Disassembly: No
Includes GFX: Yes
Description: This is a 'Doppelgänger' of the Mushroom sprite. It looks like a normal mushroom until Mario approaches it. When he gets near, it comes alive and chases Mario, biting at him with sharp fangs! It cannot be jumped on, but a capespin, fire, or thrown shell/block will kill it.
Tags: annoying doppelganger enemy fake lorom mushroom sa-1
Comments: 7 (jump to comments)
Rating:
5.0 (2 ratings)
No rating
Download 4.61 KiB | 818 downloads

Screenshots

Comments (7)

Jack_Vincent13 Link
Mario universe's version of a Mimic!
TheGamingTurfs Link
It's like a loose chain chomp but it's a mushroom!
mish1 Link
Ah, I remember this sprite.
Mogu94 Link
I love that you made it hop.
 Blind Devil Link
Fixed sprite interaction with walls so now it can't pass through them. Improved "follow Mario" state so it doesn't rapidly flash between idle and attacking states. Optimized tilemap drawing routine and removed unnecessary code. Made the sprite hop when moving, making it look frenzier and more menacing. Added screenshot, tags and SA-1 support.
 Niko0902 Link
This will give me nightmares...
HammerBrother Link
That is creepy.